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Game.ScreensManager 成员列表

成员的完整列表,这些成员属于 Game.ScreensManager,包括所有继承而来的类成员

AddScreen(string name, Screen screen)Game.ScreensManagerstatic
AnimateVrQuad()Game.ScreensManagerstatic
CurrentScreenGame.ScreensManagerstatic
DebugUiScaleGame.ScreensManagerstatic
Draw()Game.ScreensManagerstatic
DrawVrBackground()Game.ScreensManagerstatic
DrawVrQuad()Game.ScreensManagerstatic
EndAnimation()Game.ScreensManagerstatic
FindScreen< T >(string name)Game.ScreensManagerstatic
GetScreenName(Screen screen)Game.ScreensManagerstatic
Initialize()Game.ScreensManagerstatic
InitScreens()Game.ScreensManagerstatic
IsAnimatingGame.ScreensManagerstatic
LayoutAndDrawWidgets()Game.ScreensManagerstatic
m_animationDataGame.ScreensManagerstatic
m_pr2Game.ScreensManagerstatic
m_pr3Game.ScreensManagerstatic
m_screensGame.ScreensManagerstatic
m_uiRenderTargetGame.ScreensManagerstatic
m_vrQuadMatrixGame.ScreensManagerstatic
m_vrQuadPositionGame.ScreensManagerstatic
PreviousScreenGame.ScreensManagerstatic
QueueQuad(FlatBatch3D batch, Vector3 corner, Vector3 right, Vector3 up, Color color)Game.ScreensManagerstatic
QueueQuad(TexturedBatch3D batch, Vector3 center, Vector3 right, Vector3 up, Color color)Game.ScreensManagerstatic
QueueQuad(TexturedBatch3D batch, Vector3 corner, Vector3 right, Vector3 up, Color color, Vector2 tc1, Vector2 tc2)Game.ScreensManagerstatic
RandomGame.ScreensManagerstatic
RootWidgetGame.ScreensManagerstatic
SwitchScreen(string name, params object[] parameters)Game.ScreensManagerstatic
SwitchScreen(Screen screen, params object[] parameters)Game.ScreensManagerstatic
Update()Game.ScreensManagerstatic
UpdateAnimation()Game.ScreensManagerstatic