成员的完整列表,这些成员属于 Game.ScreensManager,包括所有继承而来的类成员
| AddScreen(string name, Screen screen) | Game.ScreensManager | static |
| AnimateVrQuad() | Game.ScreensManager | static |
| CurrentScreen | Game.ScreensManager | static |
| DebugUiScale | Game.ScreensManager | static |
| Draw() | Game.ScreensManager | static |
| DrawVrBackground() | Game.ScreensManager | static |
| DrawVrQuad() | Game.ScreensManager | static |
| EndAnimation() | Game.ScreensManager | static |
| FindScreen< T >(string name) | Game.ScreensManager | static |
| GetScreenName(Screen screen) | Game.ScreensManager | static |
| Initialize() | Game.ScreensManager | static |
| InitScreens() | Game.ScreensManager | static |
| IsAnimating | Game.ScreensManager | static |
| LayoutAndDrawWidgets() | Game.ScreensManager | static |
| m_animationData | Game.ScreensManager | static |
| m_pr2 | Game.ScreensManager | static |
| m_pr3 | Game.ScreensManager | static |
| m_screens | Game.ScreensManager | static |
| m_uiRenderTarget | Game.ScreensManager | static |
| m_vrQuadMatrix | Game.ScreensManager | static |
| m_vrQuadPosition | Game.ScreensManager | static |
| PreviousScreen | Game.ScreensManager | static |
| QueueQuad(FlatBatch3D batch, Vector3 corner, Vector3 right, Vector3 up, Color color) | Game.ScreensManager | static |
| QueueQuad(TexturedBatch3D batch, Vector3 center, Vector3 right, Vector3 up, Color color) | Game.ScreensManager | static |
| QueueQuad(TexturedBatch3D batch, Vector3 corner, Vector3 right, Vector3 up, Color color, Vector2 tc1, Vector2 tc2) | Game.ScreensManager | static |
| Random | Game.ScreensManager | static |
| RootWidget | Game.ScreensManager | static |
| SwitchScreen(string name, params object[] parameters) | Game.ScreensManager | static |
| SwitchScreen(Screen screen, params object[] parameters) | Game.ScreensManager | static |
| Update() | Game.ScreensManager | static |
| UpdateAnimation() | Game.ScreensManager | static |