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Game.CommunityContentManager 成员列表

成员的完整列表,这些成员属于 Game.CommunityContentManager,包括所有继承而来的类成员

CalculateContentHashString(byte[] data)Game.CommunityContentManagerstatic
Delete(string address, string userId, CancellableProgress progress, Action success, Action< Exception > failure)Game.CommunityContentManagerstatic
DeleteFile(int id, CancellableProgress progress, Action< byte[]> success, Action< Exception > failure)Game.CommunityContentManagerstatic
Download(string address, string name, ExternalContentType type, string userId, CancellableProgress progress, Action success, Action< Exception > failure)Game.CommunityContentManagerstatic
Feedback(string address, string feedback, string feedbackParameter, string hash, long size, string userId, CancellableProgress progress, Action success, Action< Exception > failure)Game.CommunityContentManagerstatic
fNameGame.CommunityContentManagerstatic
GetDownloadedContentAddress(ExternalContentType type, string name)Game.CommunityContentManagerstatic
Initialize()Game.CommunityContentManagerstatic
IsAdmin(CancellableProgress progress, Action< bool > success, Action< Exception > failure)Game.CommunityContentManagerstatic
IsContentRated(string address, string userId)Game.CommunityContentManagerstatic
List(string cursor, string userFilter, string typeFilter, string moderationFilter, string sortOrder, string keySearch, string searchType, CancellableProgress progress, Action< List< CommunityContentEntry >, string > success, Action< Exception > failure)Game.CommunityContentManagerstatic
Load()Game.CommunityContentManagerstatic
m_feedbackCacheGame.CommunityContentManagerstatic
m_idToAddressMapGame.CommunityContentManagerstatic
m_scResDirAddressGame.CommunityContentManagerstatic
MakeContentIdString(ExternalContentType type, string name)Game.CommunityContentManagerstatic
MakeFeedbackCacheKey(string address, string feedback, string userId)Game.CommunityContentManagerstatic
Publish(string address, string name, ExternalContentType type, string userId, CancellableProgress progress, Action success, Action< Exception > failure)Game.CommunityContentManagerstatic
Rate(string address, string userId, int rating, CancellableProgress progress, Action success, Action< Exception > failure)Game.CommunityContentManagerstatic
Report(string address, string userId, string report, CancellableProgress progress, Action success, Action< Exception > failure)Game.CommunityContentManagerstatic
ResetPassword(int id, CancellableProgress progress, Action< byte[]> success, Action< Exception > failure)Game.CommunityContentManagerstatic
Save()Game.CommunityContentManagerstatic
SendPlayTime(string address, string userId, double time, CancellableProgress progress, Action success, Action< Exception > failure)Game.CommunityContentManagerstatic
UpdateBoutique(string type, int id, int boutique, CancellableProgress progress, Action< byte[]> success, Action< Exception > failure)Game.CommunityContentManagerstatic
UpdateHidePara(int id, int isShow, CancellableProgress progress, Action< byte[]> success, Action< Exception > failure)Game.CommunityContentManagerstatic
UpdateLockState(int id, int lockState, string reason, int duration, CancellableProgress progress, Action< byte[]> success, Action< Exception > failure)Game.CommunityContentManagerstatic
UserList(string cursor, string searchKey, string searchType, string filter, int order, CancellableProgress progress, Action< List< ComUserInfo >, string > success, Action< Exception > failure)Game.CommunityContentManagerstatic
VerifyLinkContent(string address, string name, ExternalContentType type, CancellableProgress progress, Action< byte[]> success, Action< Exception > failure)Game.CommunityContentManagerstatic