|
My Project v1
Project
|
成员的完整列表,这些成员属于 Game.ArrayCache< T >,包括所有继承而来的类成员
| ArrayCache(IEnumerable< int > bucketSizes, float minCacheRatio1, float minCacheTime1, float minCacheRatio2, float minCacheTime2) | Game.ArrayCache< T > | |
| CalculateCacheRatio() | Game.ArrayCache< T > | private |
| CheckCache() | Game.ArrayCache< T > | private |
| ClearCache() | Game.ArrayCache< T > | private |
| GetBucket(int capacity) | Game.ArrayCache< T > | private |
| m_buckets | Game.ArrayCache< T > | private |
| m_cachedCount | Game.ArrayCache< T > | private |
| m_lock | Game.ArrayCache< T > | private |
| m_minCacheDuration1 | Game.ArrayCache< T > | private |
| m_minCacheDuration2 | Game.ArrayCache< T > | private |
| m_minCacheRatio1 | Game.ArrayCache< T > | private |
| m_minCacheRatio2 | Game.ArrayCache< T > | private |
| m_minCacheRatioLastTime1 | Game.ArrayCache< T > | private |
| m_minCacheRatioLastTime2 | Game.ArrayCache< T > | private |
| m_usedCount | Game.ArrayCache< T > | private |
| Rent(int capacity, bool clearArray) | Game.ArrayCache< T > | |
| Return(T[] array) | Game.ArrayCache< T > |